Projects / Games & worlds

Lineage

An evolution RTS where ancestors discover something and later generations discover what else it can do.

Playable slice

The README describes a first vertical slice, The First Winter. The hosted menu also shows a story campaign and online rooms I haven't checked.

The Lineage main menu over a top-down view of autumn trees, with Story Campaign, Custom Skirmish, Online and Chat Rooms, Tutorial, Settings and Field Manual buttons.
The main menu of the hosted build. Captured Oct 29, 2026.
State
Playable slice
Last change
Oct 17, 2026 · latest commit
Page last reviewed
Oct 29, 2026
Built with
AI coding assistants. The repository includes a CLAUDE.md development brief for AI coding assistants.

The problem or experience

Most strategy games reset knowledge every match. In Lineage discoveries are inherited, so civilizations branch over generations.

Who it's for

Strategy fans and anyone curious about inherited-knowledge mechanics.

My contribution

It is my project. The repo includes a CLAUDE.md development brief and a design concept document.

What works today

  • Choose Humans or Neanderthals and play The First Winter, a 20 to 30 minute scenario, per the README.
  • The hosted build loads a main menu with campaign, skirmish and tutorial options.

Limitations

  • I only checked that the hosted menu loads.
  • Online play wasn't tested.

Evidence

How you can get involved

Do the generations feel different?

  • Tell me whether the tutorial teaches inheritance clearly.
Write to me about Lineage